You can also delete the existing curve and start over or you can undo the last performed editing actions.Īt each point in the process, a sliding, translucent cover indicates which interactions are available at each moment.Įxtrapolating position from accelerometer data is notoriously difficult and AirSketch:Maya suffers from the inability to sufficiently filter out the little pops and drift that make the motion capture less than faithful. When “record” is released, the recording ceases and the program creates a curve based on the recorded motion.Īfter generating the curve, you may use the other controls on the remote to perform additional functions on the curve, such as simplifying it, moving it, changing the attached brush, and rendering an image. Holding down “record” sets the Maya timeline to play and simultaneously records the motion of the cursor object. Pressing “new” will create a cursor object which is driven around the space by the motion of the device. Once the devices are connected (as indicated by a message on screen as well as a change in the iPhone interface), you can then begin to make curves. If the app can’t make a connection over the wireless network with Maya, it offers troubleshooting advice. These two components are crucial for the app to make a connection with Maya over the wireless network.Īfter initiating the “commandport,” open the AirSketch:Maya app on your iPhone and configure it with the correct information. You can make a change to the port number if the supplied port is already in use. If Maya is open when you install these items, you will have to quit and restart Maya in order to see the AirSketch shelf appear.Ĭlicking on the shelf button opens a prompt displaying the desktop device’s local ip address as well as the opportunity to specify a port number. \Users\Documents\maya\prefs\shelves (Windows) Users//Library/Preferences/Autodesk/maya//prefs/shelves (MacOS) \Users\Documents\maya\prefs\icons (Windows) Users//Library/Preferences/Autodesk/maya//prefs/icons (MacOS) Users//Library/Preferences/Autodesk/maya/scripts (MacOS) MayaFiles/shelf/shelf_l (shelf MEL script)Ĭopy the contained AirSketchMaya directory and AirSketchMaya.xcodeproj to a location of your choice. MayaFiles/scripts/AirSketch.py (main Python file) MayaFiles/icon/AirSketch.png (shelf icon file) AirSketchMaya (Xcode directory containing all necessary files for build) AirSketchMaya.xcodeproj (Xcode project file) These are the components of the download: Note: You will only be able to build to your iOS device if you have an iOS developer account.ĭownlaod the latest build of AirSketch:Maya at. Because it is a script and not a plugin (which would have to be compiled and specific to each operating system and platform), and because it works with common nodes and features in Maya, it should function properly with any version of Maya from 2010 to the present. There is also a small, ancillary Python script that runs within Maya in order to open a “commandport” interface to communicate with AirSketch:Maya. It uses two externally-developed libraries to handle the input prompt as well as the “picker” for the brushes. Network communication will be limited to those machines on the same wireless network as the phone running AirSketch.ĪirSketch:Maya is a native iOS (6.1) app written in Objective-C. It requires the use of an iPhone 4 (or greater) or a 4th generation iPod Touch (or greater), as these contain sensors with the necessary precision to accomplish the accurate recording of gesture. When used in conjunction with Maya’s Paint Effects, it becomes a visual painting tool.ĪirSketch:Maya is targeted towards desktop users of Maya. This interaction allows for a more natural, gesture-based approach for creating lines. The user moves an iPhone (or iPod) equipped with both an accelerometer and a gyroscope through space, and a corresponding line appears in Maya. ©2013 Geoffrey is an application for creating 3D strokes within Autodesk Maya.
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