![]() ![]() This is recouped when you go on shore leave, which then begins the turn of the other federations in the game, who have their own agendas and fleets to back them up. ![]() The more missions your crew goes on the more fatigued they become, which drains their efficiency. There are even black holes to avoid in some maps. There are passages through the asteroids that will open and close as turns progress. The debris affects your attacks and movement. One instance shown in the demo is a battle around a planet with its own asteroid belt. The turn-based game largely takes place on a tactical hex map that can change as combat progresses. The ships in your fleet are upgradable in a range of categories (engines, shields, armor, cannons, torpedoes, stealth, sensors, and more), and they can even be reconfigured before you go into battle. Like Civilization titles, you'll manage resources, research tech (via science points), and later on engage in diplomacy and negotiations. You begin out by picking one of three Affinities (Supremacy, Harmony, and Purity), and from there select a leader of your federation, who each bring their own benefits to the table.Īs you explore the galaxy, you'll come across planets you can bring into your federation by performing missions and gaining influence points with them. The lengthy video explores the philosophy of Starships as well as Civilization: Beyond Earth and the relationship between the two, and 30 minutes in the gameplay demo for Starships starts. Watch a scene setting concept video below.At the Firaxis Megapanel at PAX South, Sid Meier and fellow Firaxis team members Will Miller and David McDonough unveiled the first gameplay footage of Starships – the PC/Mac/iPad galactic strategy title due out some time early this year. Owners of the recent Civilization: Beyond Earth will be treated to cross-connectivity between games, although the specifics of this have yet to be revealed. You'll be able to expand your forces with new technologies and customisable spaceships, then do battle in "dynamically generated tactical combat" across numerous spacey maps. The game will focus on controlling a fleet of space vessels as you journey across the galaxy, protecting plants while amassing an army for your growing galactic federation (thanks, Gamespot). ORIGINAL STORY 19/1/15 2pm: Firaxis and Civilization creator Sid Meier have revealed their next project - Sid Meier's Starships.Ī turn-based sci-fi strategy title for PC, Mac and iPad, Starships is due to launch in "early 2015". There is also a wonders victory, if you want to focus on wonders. Then there is the classic Civilization domination victory, in which you eliminate your opponents. "There is a science victory, where yours will be the leading civilisation in terms of technology and science. So, by doing good throughout the galaxy, you expand your federation. "For this, you travel form one system to another, helping them out with their problems and let them join your federation. "There is what we call the population victory, which is to control more than half of the galaxy," he explained. Travel to new worlds, completing mission. So it is a combination of a tactical starship combat game and a strategy fleet game."įinally, Meier discussed the scenarios for winning the game: Sid Meier's Starships for iPhone/iPad game reviews & Metacritic score: Take command of a fleet of powerful starships in this adventure-driven strategy game from legendary designer Sid Meier. There will a whole variety of different kinds of missions that will appear on the different planets. " there is a galaxy layer, where you decide where to send your fleet and when you get to the planets thee will be actual tactical missions, where you send your starships to either fight bad guys or escort somebody for example. Eventually you run into other civilisations doing the same thing and you will recognise some of the leaders from Civilization: Beyond Earth. After solving these missions, they become part of your federation. Then you take this fleet into the galaxy and in each star system you visit, there will be some sort of mission, a problem to solve, some way that you can help the people living there. "Build a fleet of a few very powerful ships or one of many smaller ships, there a lot of variations. Some will be fast, others will be powerful, some are used for stealth, and your role will to be the admiral of this fleet. Put all the different pieces of a ship together in different ways, to get different kinds of ships. "Develop different kinds of weapons, stealth abilities, armour and shields. "The key elements are designing and building your own starships," Meier explained. UPDATE 19/1/15 4.45pm: Sid Meier has spoken to about his new project and revealed a number of new gameplay details - namely that you'll be playing as the admiral of a federation of planets.įamiliar faces from Civilization: Beyond Earth will also appear. ![]()
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